Independent spaceflight simulatorSOL SYSTEM / 2150

Departure 2150

PHYSICS
FIRST

An entire Solar System.
A spacecraft to make your own.

Learn your ship. Make the crossing. Find your livelihood between worlds.

Jupiter filling the cockpit view, with orbital and navigation instruments belowJUPITER / FLIGHT DECK
01 — FROM THE FLIGHT DECKCaptured in the running simulator↓
1:1 Solar System scale6DOF Spacecraft control2150 An industrial frontierPhysics First Built from the universe upward

01 / The experience

A ship worth learning.
A journey worth planning.

Departure 2150 is being built for people who find satisfaction in the flight itself. The instruments. The decisions. The moment a distant destination becomes the view outside your cockpit.

01

Operate.

Get to know your spacecraft. Work with thrust, attitude, navigation, power, and heat. Learn when to take the controls and when to trust your instruments.

Skill is part of the journey
02

Build.

The planned freight loop gives every crossing a purpose: take a contract, earn your next upgrade, and work toward a ship that opens up new possibilities.

Freight & progression · planned for v1.0
03

Explore.

Fly above landscapes shaped by real planetary data. Find a new perspective on familiar worlds, from the lunar surface to the reaches of the outer system.

Real scale. Extraordinary perspectives.
Three-quarter view of the Meridian C-58 spacecraft
Ship design / Meridian C-58Learn the ship.
Imagine the next one.

Every vessel gives a different shape to the journey. The C-58 is part of the project's current ship designs; freight progression and upgrades are being built for the first release.

02 / Departure, flybys, and arrivalWatch on YouTube

02 / The long haul

Set a course.
Settle in.

Space is vast. A crossing is an operation: departure, acceleration, cruise, braking, and the final approach to a moving destination.

Autonav is central to the vision. Manage the flight, monitor the ship, and develop the confidence to let its systems do their work.

How long is a journey to Jupiter?

Current design targets range from roughly 4–10 hours in a starter ship to around an hour in an advanced vessel. Planetary geometry and final propulsion balancing affect these times.

Can I leave the ship under autonav?

Extended automated flight is part of the intended experience. The extent of unattended operation, arrival assistance, and intervention requirements is still being developed.

Do I need to be an experienced simulator pilot?

Spacecraft mastery is an important part of the game. Flight assistance will support learning; the opening tutorial and assistance defaults are still being designed.

03 / The worlds between

Civilization thins.
The possibilities expand.

Humanity has become an interplanetary industrial civilization. Follow its reach from Earth and Luna to the Jovian system, and look beyond the edge of settlement.

Cratered lunar terrain beneath a star-filled sky
From the simulation / A moment above Luna
01

Where the journey begins

Earth & Luna

Orbital infrastructure, lunar facilities, and departures from Port Imbrium.

02

The working Solar System

Mars & the Belt

Long crossings, industrial destinations, and a livelihood built between worlds.

03

The edge of settlement

The Jovian system

A distant commercial anchor, with mining and research destinations planned.

04

The open frontier

Beyond Jupiter

An unsettled outer system. Distance becomes an expedition in its own right.

World direction for the initial release. Facilities and destinations are still in development.

Saturn and its rings seen from a spacecraft cockpit
From the flight deck / Saturn and its rings
03 / Mars flight demonstrationWatch on YouTube

Take the scenic route.
At a different kind of speed.

Planetary landscapes built from NASA and other scientific datasets give exploration a physical foundation. The view is part of the reason to fly.

04 / Inside the simulation

There is a reason
it flies like that.

Follow the questions behind the experience. The mechanics of a moving Solar System. The data beneath a landscape. The engineering assumptions behind the spacecraft.

The laws behind the flight

Extraordinary spacecraft.
Familiar physical laws.

The technology belongs to 2150. The mathematics begins with the universe we know.

01 / Newton

Gravity shapes the flight.

F=GMmr2

A spacecraft in orbit is continuously falling around a world. Its sideways motion carries it onward as gravity bends its path.

What does this mean for my flight?

Motion and gravity work together. Reaching an orbital altitude is only part of the task; your velocity determines the path that follows.

F is gravitational force; G is the gravitational constant; M and m are the masses; r is their separation. This expression describes point masses or non-overlapping spherical bodies.

02 / Kepler

Every orbit has its rhythm.

T2=4π2a3G(M+m)

In an ideal two-body system, larger orbits take longer to complete. The destination continues its journey while you make yours.

What does this mean for my flight?

An arrival is a meeting with a moving destination. Where it will be when you arrive matters, along with the velocity you bring to the encounter.

T is orbital period; a is the semi-major axis of the relative orbit. This is Kepler's third law in its Newtonian form, for a bound two-body orbit. Additional bodies make real trajectories more complex.

03 / Einstein

Speed changes the calculation.

γ=11−v2c2

At significant fractions of light speed, special relativity becomes essential to describing momentum and energy.

What does this mean for my flight?

High-speed travel changes the relationship between speed, momentum, and energy. Accelerating and braking become increasingly demanding as speed approaches the speed of light.

γ is the Lorentz factor; v is speed in the chosen inertial frame; c is the speed of light. At everyday speeds, this factor is very close to one.

Flight dynamics / Introductory note

Your destination
is moving, too.

Why an interplanetary flight is an interception.

Read the flight note
Planetary data / Introductory note

Worlds built
from measurements.

Connecting planetary data to the view from your ship.

Read the terrain note

Established physics. Speculative 2150 technology. Explicit boundaries.
Our technical writing will explain where each belongs.

05 / From the flight deck

Built with curiosity.
Shared as it grows.

A commercial simulator and a long-term passion project. Follow the engineering, the experiments, and the flights that make the work worthwhile.

Read the opening development note